PyTorch implementations of deep reinforcement learning algorithms and environments

Overview

Deep Reinforcement Learning Algorithms with PyTorch

Travis CI contributions welcome

RL PyTorch

This repository contains PyTorch implementations of deep reinforcement learning algorithms and environments.

(To help you remember things you learn about machine learning in general write them in Save All and try out the public deck there about Fast AI's machine learning textbook.)

Algorithms Implemented

  1. Deep Q Learning (DQN) (Mnih et al. 2013)
  2. DQN with Fixed Q Targets (Mnih et al. 2013)
  3. Double DQN (DDQN) (Hado van Hasselt et al. 2015)
  4. DDQN with Prioritised Experience Replay (Schaul et al. 2016)
  5. Dueling DDQN (Wang et al. 2016)
  6. REINFORCE (Williams et al. 1992)
  7. Deep Deterministic Policy Gradients (DDPG) (Lillicrap et al. 2016 )
  8. Twin Delayed Deep Deterministic Policy Gradients (TD3) (Fujimoto et al. 2018)
  9. Soft Actor-Critic (SAC) (Haarnoja et al. 2018)
  10. Soft Actor-Critic for Discrete Actions (SAC-Discrete) (Christodoulou 2019)
  11. Asynchronous Advantage Actor Critic (A3C) (Mnih et al. 2016)
  12. Syncrhonous Advantage Actor Critic (A2C)
  13. Proximal Policy Optimisation (PPO) (Schulman et al. 2017)
  14. DQN with Hindsight Experience Replay (DQN-HER) (Andrychowicz et al. 2018)
  15. DDPG with Hindsight Experience Replay (DDPG-HER) (Andrychowicz et al. 2018 )
  16. Hierarchical-DQN (h-DQN) (Kulkarni et al. 2016)
  17. Stochastic NNs for Hierarchical Reinforcement Learning (SNN-HRL) (Florensa et al. 2017)
  18. Diversity Is All You Need (DIAYN) (Eyensbach et al. 2018)

All implementations are able to quickly solve Cart Pole (discrete actions), Mountain Car Continuous (continuous actions), Bit Flipping (discrete actions with dynamic goals) or Fetch Reach (continuous actions with dynamic goals). I plan to add more hierarchical RL algorithms soon.

Environments Implemented

  1. Bit Flipping Game (as described in Andrychowicz et al. 2018)
  2. Four Rooms Game (as described in Sutton et al. 1998)
  3. Long Corridor Game (as described in Kulkarni et al. 2016)
  4. Ant-{Maze, Push, Fall} (as desribed in Nachum et al. 2018 and their accompanying code)

Results

1. Cart Pole and Mountain Car

Below shows various RL algorithms successfully learning discrete action game Cart Pole or continuous action game Mountain Car. The mean result from running the algorithms with 3 random seeds is shown with the shaded area representing plus and minus 1 standard deviation. Hyperparameters used can be found in files results/Cart_Pole.py and results/Mountain_Car.py.

Cart Pole and Mountain Car Results

2. Hindsight Experience Replay (HER) Experiements

Below shows the performance of DQN and DDPG with and without Hindsight Experience Replay (HER) in the Bit Flipping (14 bits) and Fetch Reach environments described in the papers Hindsight Experience Replay 2018 and Multi-Goal Reinforcement Learning 2018. The results replicate the results found in the papers and show how adding HER can allow an agent to solve problems that it otherwise would not be able to solve at all. Note that the same hyperparameters were used within each pair of agents and so the only difference between them was whether hindsight was used or not.

HER Experiment Results

3. Hierarchical Reinforcement Learning Experiments

The results on the left below show the performance of DQN and the algorithm hierarchical-DQN from Kulkarni et al. 2016 on the Long Corridor environment also explained in Kulkarni et al. 2016. The environment requires the agent to go to the end of a corridor before coming back in order to receive a larger reward. This delayed gratification and the aliasing of states makes it a somewhat impossible game for DQN to learn but if we introduce a meta-controller (as in h-DQN) which directs a lower-level controller how to behave we are able to make more progress. This aligns with the results found in the paper.

The results on the right show the performance of DDQN and algorithm Stochastic NNs for Hierarchical Reinforcement Learning (SNN-HRL) from Florensa et al. 2017. DDQN is used as the comparison because the implementation of SSN-HRL uses 2 DDQN algorithms within it. Note that the first 300 episodes of training for SNN-HRL were used for pre-training which is why there is no reward for those episodes.

Long Corridor and Four Rooms

Usage

The repository's high-level structure is:

├── agents                    
    ├── actor_critic_agents   
    ├── DQN_agents         
    ├── policy_gradient_agents
    └── stochastic_policy_search_agents 
├── environments   
├── results             
    └── data_and_graphs        
├── tests
├── utilities             
    └── data structures            

i) To watch the agents learn the above games

To watch all the different agents learn Cart Pole follow these steps:

git clone https://github.com/p-christ/Deep_RL_Implementations.git
cd Deep_RL_Implementations

conda create --name myenvname
y
conda activate myenvname

pip3 install -r requirements.txt

python results/Cart_Pole.py

For other games change the last line to one of the other files in the Results folder.

ii) To train the agents on another game

Most Open AI gym environments should work. All you would need to do is change the config.environment field (look at Results/Cart_Pole.py for an example of this).

You can also play with your own custom game if you create a separate class that inherits from gym.Env. See Environments/Four_Rooms_Environment.py for an example of a custom environment and then see the script Results/Four_Rooms.py to see how to have agents play the environment.

Owner
Petros Christodoulou
Petros Christodoulou
Doods2 - API for detecting objects in images and video streams using Tensorflow

DOODS2 - Return of DOODS Dedicated Open Object Detection Service - Yes, it's a b

Zach 101 Jan 04, 2023
Python lib to talk to pylontech lithium batteries (US2000, US3000, ...) using RS485

python-pylontech Python lib to talk to pylontech lithium batteries (US2000, US3000, ...) using RS485 What is this lib ? This lib is meant to talk to P

Frank 26 Dec 28, 2022
Jaxtorch (a jax nn library)

Jaxtorch (a jax nn library) This is my jax based nn library. I created this because I was annoyed by the complexity and 'magic'-ness of the popular ja

nshepperd 17 Dec 08, 2022
Bottom-up Human Pose Estimation

Introduction This is the official code of Rethinking the Heatmap Regression for Bottom-up Human Pose Estimation. This paper has been accepted to CVPR2

108 Dec 01, 2022
Deep Learning for Natural Language Processing SS 2021 (TU Darmstadt)

Deep Learning for Natural Language Processing SS 2021 (TU Darmstadt) Task Training huge unsupervised deep neural networks yields to strong progress in

Oliver Hahn 1 Jan 26, 2022
[AAAI2022] Source code for our paper《Suppressing Static Visual Cues via Normalizing Flows for Self-Supervised Video Representation Learning》

SSVC The source code for paper [Suppressing Static Visual Cues via Normalizing Flows for Self-Supervised Video Representation Learning] samples of the

7 Oct 26, 2022
PyTorch code for Composing Partial Differential Equations with Physics-Aware Neural Networks

FInite volume Neural Network (FINN) This repository contains the PyTorch code for models, training, and testing, and Python code for data generation t

Cognitive Modeling 20 Dec 18, 2022
Train emoji embeddings based on emoji descriptions.

emoji2vec This is my attempt to train, visualize and evaluate emoji embeddings as presented by Ben Eisner, Tim Rocktäschel, Isabelle Augenstein, Matko

Miruna Pislar 17 Sep 03, 2022
PyTorch implementation(s) of various ResNet models from Twitch streams.

pytorch-resnet-twitch PyTorch implementation(s) of various ResNet models from Twitch streams. Status: ResNet50 currently not working. Will update in n

Daniel Bourke 3 Jan 11, 2022
Artstation-Artistic-face-HQ Dataset (AAHQ)

Artstation-Artistic-face-HQ Dataset (AAHQ) Artstation-Artistic-face-HQ (AAHQ) is a high-quality image dataset of artistic-face images. It is proposed

onion 105 Dec 16, 2022
Rafael Project- Classifying rockets to different types using data science algorithms.

Rocket-Classify Rafael Project- Classifying rockets to different types using data science algorithms. In this project we received data base with data

Hadassah Engel 5 Sep 18, 2021
Repository for "Toward Practical Monocular Indoor Depth Estimation" (CVPR 2022)

Toward Practical Monocular Indoor Depth Estimation Cho-Ying Wu, Jialiang Wang, Michael Hall, Ulrich Neumann, Shuochen Su [arXiv] [project site] DistDe

Meta Research 122 Dec 13, 2022
Vehicle speed detection with python

Vehicle-speed-detection In the project simulate the tracker.py first then simulate the SpeedDetector.py. Finally, a new window pops up and the output

3 Dec 15, 2022
Implementing Graph Convolutional Networks and Information Retrieval Mechanisms using pure Python and NumPy

Implementing Graph Convolutional Networks and Information Retrieval Mechanisms using pure Python and NumPy

Noah Getz 3 Jun 22, 2022
GAN-based Matrix Factorization for Recommender Systems

GAN-based Matrix Factorization for Recommender Systems This repository contains the datasets' splits, the source code of the experiments and their res

Ervin Dervishaj 9 Nov 06, 2022
diablo2 resurrected loot filter

Only For Chinese and Traditional Chinese The filter only for Chinese and Traditional Chinese, i didn't change it for other language.Maybe you could mo

elmagnifico 249 Dec 04, 2022
Video Matting via Consistency-Regularized Graph Neural Networks

Video Matting via Consistency-Regularized Graph Neural Networks Project Page | Real Data | Paper Installation Our code has been tested on Python 3.7,

41 Dec 26, 2022
TransMIL: Transformer based Correlated Multiple Instance Learning for Whole Slide Image Classification

TransMIL: Transformer based Correlated Multiple Instance Learning for Whole Slide Image Classification [NeurIPS 2021] Abstract Multiple instance learn

132 Dec 30, 2022
ML-based medical imaging using Azure

Disclaimer This code is provided for research and development use only. This code is not intended for use in clinical decision-making or for any other

Microsoft Azure 68 Dec 23, 2022