Among Us Editor written in Python, for newer versions of the game

Overview

Among Us Editor Remake

Among Us Editor written in Python, for newer versions of the game.

Credits

GUI Code by Vresod

Data dumping and some GUI code by EnbyCosmog

Initial ID dump by Sharedlines

PySimpleGUI by Mike / the PySimpleGUI team

The original Among Us Editor by Koupah

Thanks to the people of the Reactor discord server for helping me decompile the game to get indexes. Seriously appreciated, this project would be majorly unfinished without you.


Really, massive thanks to EnbyCosmog for not only dumping *all* of the IDs but manually transcribing all of the in-game names as well. Seriously; how could you possibly be cooler than that?

How do I use it?

Navigate to the directory and use python AUE-Python.py or run the build.bat file to build an executable.

For more assistance, join discord.gg/GU4bnWGPwx. We can help!

Licensing

Some components of this project may seem appealing to use in your own. Go ahead! You're not legally entitled to support though. Also some of the contributors (specificaly for data_indexes.py) would probably appreciate credit, but ¯\_(ツ)_/¯.

Logo

The logo is licensed under the CC0 license. Feel free to use it wherever.

Comments
  • Editor now shows in-game names

    Editor now shows in-game names

    Editor displays in-game names for skins, pets, and nameplates. Some tuple indexes were changed to dictionaries to make it easier to switch between the name and the actual ID in the program. I didn't change hats or visors yet because there are a lot of them. AUEP_in-game_names

    opened by jamie-the-ducc 2
  • Newer version of PySimpleGUI, when released, frees you up from modifying a custom version

    Newer version of PySimpleGUI, when released, frees you up from modifying a custom version

    I noticed you have PySimpleGUI.py in your project directly. When I compared the differences between your version and the one on the PySimpleGUI github I see what you changed has been changed in version 4.55.1.4. You should be able to use that version now and not have to modify it.

    Once it's released to PyPI then you won't need a special version at all.

    opened by PySimpleGUI 1
  • Screenshot for your readme?

    Screenshot for your readme?

    Hi!

    You've got something so many Python programs don't have .... a graphical user interface! Nothing grabs a repo's visitor's attention like a picture. Posting a screenshot of your GUI would be GREAT to see! I wanna know what it looks like and I'm sure others would enjoy it too.

    They're super-easy to add. I've got a video posted about how to do it using GitHub Issues if you're stumped.

    Thank you very much for the kind mention in your readme. Really appreciated!

    image

    opened by PySimpleGUI 1
  • playerPrefs isn't used anymore, repo is archived

    playerPrefs isn't used anymore, repo is archived

    Turns out Among Us switched to a JSON-based format for almost everything at some point. I'm not rewriting the entire program to work with the new format so I will be archiving the repository.

    Please do not ask for support, the program is unsupported as of the time of writing.

    opened by Vresod 0
  • Fatal Error due to the hat

    Fatal Error due to the hat

    Good news: the Editor works. Bad news: unfortunatelly, not with every cosmetics. In my case, it returns a fatal error if i wear the Right Hand Hat (hat_pk05_RHM). Probably, some other clothes are not 'included' as well.

    Screenshot_1

    opened by LetMeFork 1
  • How about some color?

    How about some color?

    These are my opinions... they are subjective. Feel free to completely ignore them. I'm not sending them as a form of criticism. I'm blown away by what you've made. 💖 it! I hope you're as proud as you deserve to be.

    I get that some of the recent trends, especially around windows 11 are all washed out, minimal. I'm not a fan. I like color. Among us is really colorful. There's maybe an opportunity for your application to pop. You've also got some cool graphics you can drop into it.

    The recent psgcompiler uses the emojis as status.

    image

    When compiling it changes to this:

    image

    And once successful, it changes one more time.

    image


    A design tip....

    If you want your combo's to all line up and be flush on the right side, add an sg.Push() element becore each of them in this screen:

    image

    [sg.Text('text'), sg.Combo()]
    

    Becomes:

    [sg.Text('text'), sg.Push(), sg.Combo()]
    
    

    A time saver

    There are a number of shortcuts or alias that can really cut down to the typing.

    T = Text I or In = Input etc

    You can also shorten the key and size parm.

    Here is a list of the aliases for elements (not yet released in the docs)

    | Element Name | Aliases | tkinter Widget | Description | | :------------------ | :----------------------------- | :------------- | :------------------------ | | Text | T, Txt | tk.Label | One or more lines of Text | | Input | I, In, InputText | tk.Entry | Single line text input | | Combo | DD, Drop, DropDown, InputCombo | | | | OptionMenu | InputOptionMenu | | | | Multiline | ML, MLine | | | | Output | | | | | Radio | R, Rad | | | | Checkbox | CB, CBox, Check | | | | Spin | Sp | | | | Button | B, Btn | | | | Image | Im | | | | Canvas | | | | | Column | Col | | | | Frame | Fr | | | | Tab | | | | | TabGroup | | | | | Pane | | | | | Graph | G | | | | Slider | Sl | | | | Listbox | LB, LBox | | | | Menu | MenuBar, Menubar | | | | MenubarCustom | | | | | ButtonMenu | BM, BMenu | | | | Titlebar | | | | | ProgressBar | PBar, Prog, Progress | | | | Table | | | | | Tree | | | | | VerticalSeparator | VSep, VSeparator | | | | HorizontalSeparator | HSep, HSeparator | | | | StatusBar | SBar | | | | Sizegrip | SGrip | | | | Push | P, Stretch | | | | VPush | VP, VStretch | | | | Sizer | | | |


    Size and Key parms aliases

    s = size k = key

    Also, for Text and Input elements, if you want the height to be 1, then you can use an int for the size rather than a tuple.

    s=12 is the same as s=(12,1) or size=(12,1)


    User Defined Elements

    For big layouts like yours, if there is a pattern that repeats, I tend to make a function that returns the elements.

    Something like this:

    	[sg.Text('Times imposter:',key="timesimposter_display"),sg.Input(key="timesimposter",size=(10,None))],
    
    

    Can be a function

    def TxtIn(text, text_key, in_key, in_size)
    	[sg.Text('text',key=text_ket),sg.Input(key=in_key,size=10)],
    

    This gives you one place to change if you want to change the size of all of the input elements. Your layout will be then be a series of these:

    TxtIn('Times imposter:', timesimposter_display", "timesimposter",10)
    

    💗 Seeing this!

    		help_popup = sg.Window('About AUE',[
    			[sg.T("Among Us Editor")],
    			[sg.T(f"v{__version__}")],
    			[sg.Text("By Vresod (Vresod#3907) on Discord")],
    			[sg.Button("Close")]
    		]).read(close=True)
    

    image

    That's getting into the groove of PySimpleGUI in a "really understanding the spirit of it" kind of way. Very tasty stuff!

    image

    Keep making stuff... you've got good instincts!

    opened by PySimpleGUI 2
Releases(v1.0.0)
Owner
Vresod
i take it back i no longer use arch linux
Vresod
狼人杀,线下面杀用,服务端语音播报,浏览器操作,移动端友好。不再需要真人法官~

Wolf 狼人杀面杀法官系统 Preview 如何使用 安装 Python 3.5.2 版本及以上(PyWebIO 要求) pip install -r requirements.txt python main.py 所有玩家访问 Web 服务 TODO,欢迎PR TTS 目前仅支持 macOS 未

Lake Chan 33 Nov 11, 2022
Tool for Path of Exile game to automatically scan Archemesis inventory and display related information

poe-archnemesis-scanner Tool for Path of Exile game to automatically scan Archemesis inventory and display related information Features Controls When

70 Nov 10, 2022
Open source Brawl Stars server emulator for version 29 of the game!

Welcome to Classic-Brawl v29 Remake 👋 Open source Brawl Stars server emulator for version 29 of the game! (Remake) What's working ? Battles Trophies

CrossFire 4 Jan 19, 2022
You can play TicTacToe with the engine running UI.py with python3

TicTacToe An "Engine" for TicTacToe You can play TicTacToe with the engine running UI.py with python3. The file engine.py is designed so you can make

Ahnaf Syndeed 3 Feb 20, 2022
使用python编写2048游戏及自动玩

使用python编写2048游戏及自动玩

tiger-wang 68 Dec 23, 2022
Building a Mario-like, classic platformer game in Python using the PyGame Library

Building a Mario-like, classic platformer game in Python using the PyGame Library

Clarence Vinzcent Reyes 1 Feb 06, 2022
A networking library for multiplayer games.

Aerics A networking library for multiplayer games. Getting Started Install Python Open cmd/terminal and type: pip install Aerics Examples Creating a

Yusuf Rençber 3 Jan 04, 2023
Typing test and practice on command line without the need of any internet connection

Terminal-Typing-Test Typing test and practice on command line without the need of any internet connection About CLI based typing test and practice tha

Angad Deep Singh 3 Oct 19, 2022
BitBot - A simple shooter game

BitBot BitBot - A simple shooter game This project can be discontinued anytime I want, as it is not a "MAJOR" project for me. Which Game Engine does i

whmsft 1 Jan 04, 2022
AI based assitant for minecarft

Minecraft_AI_assistant AI-based assistant for Minecraft There are 4 steps to build 1-I'm using collecting_data.png as a structure to take shots with c

Murat Ali Avcu 13 Oct 16, 2022
2DMC is an abrrieviation for 2 Dimensional Minecraft.

2DMC 2DMC is an abrrieviation for 2 Dimensional Minecraft. This idea is originally created and implemented by Griffpatch on Scratch. This is a persona

DaNub 5 Nov 06, 2022
Bingo game with python

bingo-game-with-python type of plays possible player vs computer player vs player computer vs computer game is built with 4 objects classes 1.game 2.b

1 Nov 27, 2021
A small script to help me solve Wordle because I'm that lazy

Wordle Solver A small script to help me solve Wordle because I'm that lazy. Warning: I didn't write this to be efficient nor elegant at all, so you'll

K4YT3X 3 Feb 11, 2022
A Pygame Hangman Game coded in Python 3. Run Hangman.py in a terminal if you have Python 3

Hangman A Pygame Hangman Game coded in Python 3. Run python3 Hangman.py in a terminal if you have Python 3.

1 Dec 24, 2022
An entropy-based strategy to wordle

An entropy-based strategy to wordle

Gilles Vandewiele 24 Dec 31, 2022
Simple game where you try to survive as long as you can on screen.

Survival Game Simple game where you try to survive as long as you can on screen. Play To run, download the code and run the survival_game.py file. Fro

Logan Morris 1 Feb 10, 2022
A converter for the .BMR / .RLE bitmap files used in some Neversoft PS1 games.

Requirements python3 pyqt5 - can be installed with pip install PyQt5 pypng - Included Usage Instructions This program can be running py main.py in the

4 Jul 30, 2022
AI that plays Flappy Bird Game using the python module NEAT.

Flappy Bird AI [NEAT] AI that plays Flappy Bird Game using the python module NEAT. Instructions Install Python Modules: pip3 install -r requirements.t

Abhisht 5 Jan 26, 2022
The DOS game from the 80s re-written in Python from Scratch!

Drugwars The DOS game from the 80s re-written in Python from Scratch! Play in your browser Here Installation Recommended: Using pip pip3 install drugw

Max Bridgland 45 Jan 03, 2023
Minecraft.nix - Command line Minecraft launcher managed by nix

minecraft.nix Inspired by this thread, this flake contains derivations of both v

12 Sep 06, 2022